Overview

Overview

Overview

Global game platform operation company

GameSparcs was established in 2010 and officially listed on the OTC market in 2016. As a global game platform operation company, it employs over 200 staff members, with its headquarters in Taichung, Taiwan, and branch offices in Taipei (Taiwan), Malta (Europe), as well as Hangzhou and Chengdu (China). Since 2019, GameSparcs has pursued a strategy of diversified operations. In addition to its core business of mobile game publishing, the company has ventured into the social game industry, developing and operating its own online social games and licensing LAN-based gaming systems to international markets.

Core Values

Advance

Continual Advance in Pursuit of Excellence

Coexistence

Striving for Coexistence and Mutual Prosperity, Moving towards Success

Advance

Constant Evolution, Embracing Change

Awards

Excellence in CSR Award

Excellence in CSR Award

CommonWealth Magazine

Excellence Award for Educational Advancement

Excellence Award for Educational Advancement

Linking Corporate Humanities Awards

Special Innovation Award for Educational Advancement

Special Innovation Award for Educational Advancement

Linking Corporate Humanities Awards

Self-Assessment of Workplace Health Promotion

Self-Assessment of Workplace Health Promotion

Health Promotion Administration

TALENT, in Taiwan

TALENT, in Taiwan

CommonWealth Magazine

Friendly and Happy Workplace Award

Friendly and Happy Workplace Award

Labor Affairs Bureau of Taichung City Government

Best of Impact Award

Best of Impact Award

IASE

PwC's Sustainability Impact Awards

PwC's Sustainability Impact Awards

PwC

Education Innovation Leader

Education Innovation Leader

Parenting Magazine

Future Education Taiwan 100

Future Education Taiwan 100

Global Views Education Foundation

Milestones

2020-2026

2010-2019

2026

  • GX Foundation has been honored with the 2026 Linking Corporate Humanities Awards, receiving both the Excellence Award and the Special Innovation Award for Educational Advancement.

2025

  • Honored with the "2025 Excellence in Corporate Social Responsibility" held by CommonWealth Magazine.
  • Awarded the Self-Assessment of Workplace Health Promotion Certification by the Health Promotion Administration
  • Ranked among the 6–20% of TPEx-listed companies in Corporate Governance Evaluation and won the top 2–10% within the category of listed companies with a market capitalization under NT$5 billion

2024

  • GameSparcs has been honored with the "Friendly and Happy Workplace Award" by the Labor Affairs Bureau of Taichung City Government.
  • Completion of a private placement of common stock and listing on the OTC market.
  • GameSparcs has been honored with the "2024 Excellence in Corporate Social Responsibility" held by CommonWealth Magazine.
  • The Weirdo in Taiwan's Project supported by GX Foundation received the "2024 PwC Sustainability Impact Award".
  • The Weirdo in Taiwan's Project supported by GX Foundation, won the "2024 IASE Best of Impact Award".

2023

  • Completed greenhouse gas inventory operations and actively pursued the goals of net-zero carbon emissions and climate environmental issues.
  • GX Foundation won the “2023 Education Innovation Leadership Award” and “Top 10 Popular Vote Award for Educational Innovation” from Parenting Magazine.
  • GX Foundation won the “Future Education Taiwan 100” from Global Views Educational Foundation.

2022

  • Merged with the subsidiary Aqura Technology Co., Ltd.

2021

  • Supported the public welfare activities promoted by the GX Foundation.
  • Launched the new game platforms "Jackpot Island" and "Ace Club".

2020

  • The benefits of the acquisition have materialized, improving the company's gross margin and profitability, while accumulating research and development capabilities.

2019

  • The company underwent a business transformation, investing in Hangzhou GameDreamer, acquiring shares in Aqura, and investing in Megata's business to enhance product development capabilities

2018

  • Introduced strategic investors to expand operational scale and diversify operational risks

2017

  • Merged with Taiwan's GameDreamer Company, diversifying into various segments of the mobile game market

2016

  • Listed on the Over-the-Counter (OTC) market

2015

  • Listed on the Emerging Stock Board

2013

  • Acquired GameDreamer Group and obtained the "Efunfun" web game platform, entering the mobile game market

2012

  • Jointly operated and released multiple popular games

2010

  • The company established and launched its own brand game platform, "Pubgame"